Blake, Magic Horseman
Trample
At the start of combat each turn, Blake, Magic
Horseman gains your choice of first strike, haste, indestructible,
or reach, until end of
turn.
{9}{w}{u}{b}{r}: Return a card that contains 13 in its
card text from your graveyard or exile to your
hand. It gains flash and you can cast it without
paying its mana cost.
Card Comments