Bleeding
If a fighter is Injured by a weapon with the Toxin
trait with this Toxic Ammo applied, and is not
taken Out of Action, place a marker on their
Fighter card. At the beginning of each End
phase, each of these markers is removed and
replaced with a Flesh Wound.
Anticoagulant compounds are laced into the toxin,
causing wounds to bleed freely once inflicted.
Card Comments