Blood Moon
{r}{r}{r}{t} create a 2-2 red spirit creature token with haste
{t} deal 2 damage to any target deal 2 more damage if it's not
red
{t} put a +1/+1 counter on target red creature
{r}{r}{r}{t} destroy target nonland permanent
Blood Moon enters the battlefield with 11 time counters on it,
remove a time counter from it on your end step, if no more time
counters remain. sacrifice Blood Moon
Card Comments