Blood Moon
by on
Blood Moon
by on

Blood Moon

{r}{r}{r}{t} create a 2-2 red spirit creature token with haste
{t} deal 2 damage to any target deal 2 more damage if it's not red
{t} put a +1/+1 counter on target red creature
{r}{r}{r}{t} destroy target nonland permanent
Blood Moon enters the battlefield with 11 time counters on it, remove a time counter from it on your end step, if no more time counters remain. sacrifice Blood Moon

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