Blood of Lathander
by on
Blood of Lathander
by on

Blood of Lathander

•+3 to hit/damage
•Lathander's Blessing: when reduced to 0, regain
2D6 hit points, allies gain 1D6 within 30' / once per
long rest
•Lathander's Light: Holy light, 30' radius, fiends and
undead are blinded if they fail a DC14 CON save
{bull}Sunbeam: cast Sunbeam @6th level, 6D8 (radiant)
damage, 1/2 on save, DC14 CON
{bull}5'W, 60'L duration 1min, can re-direct as an
action every round!

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