Bloodgruel
Roll a D6 immediately after resolving the effects
of a successfully cast spell from the Lore of
the Great Maw. On a roll of 2–6, the Wizard
that cast the spell recovers one lost Wound
(up to his starting number of Wounds), and
adds +1 to the total rolled on the dice the
next time he attempts to cast or dispel a
spell. On a roll of 1 the Wizard that cast
the spell suffers a Strength 6 hit.
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