Blue, the Wise
by on
Blue, the Wise
by on

Blue, the Wise

At the beginning of each upkeep, you may
remove a charge counter from Blue. If you
don't, put a charge counter on Blue. If you do,
choose one:
-Counter the next spell cast this turn.
-Target creature gains flying until end of turn.
-Draw two cards.
They are knowledge. They are craft. They are inaction.

1 Favorites
Love this card?

Support ErinsCards's creations
with a gift of Premium Membership!

Gift

Card Comments