Blunt Bolt
by on
Blunt Bolt
by on

Blunt Bolt

The tip of the bolt is magically charged with concussive energy causing it to deal bludgeoning damage instead of piercing. On
a hit of a creature sized large or smaller the target must make a DC 12 Constitution
Saving Throw or is stunned until the end of their next turn. You can choose to deal
damage non-lethally with this bolt.

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