Bonfi, Archmage
by on
Bonfi, Archmage
by on

Bonfi, Archmage

+2: Give a creature +2/+2 and flying until end of turn.
-X: Draw x cards. Bonfi, Archmage has hexproof.
-7: All players choose 7 cards from their deck. Exile all others then put the 7 back in any order. No one can lose by drawing on an empty library.

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