BOUNDING ADVANCE
Use this Stratagem in your Movement phase,
when a HORMAGAUNTS unit from your
army is selected to Advance. Until the end of
the turn:
Each time that unit Advances, do not make an
Advance roll. Instead, until the end of the
phase, add 6" to the Move characteristic of
models in that unit. That unit is still eligible to
declare a charge this turn even though it
Advanced. If that unit has 15 or fewer models,
this Stratagem costs 1CP; otherwise, it costs 2CP.
Card Comments