Break the Enemy Line (2 CP)
by on
Break the Enemy Line (2 CP)
by on

Break the Enemy Line (2 CP)

Pick an enemy unit within 1" of an Iconoclast Household Knight that charged this turn. You can reroll all failed hit rolls against that unit. Unlike Trail of Destruction, this affects the enemy unit instead of the attacking knight. Works great when a pair of War Dogs dogpile the same target.

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