Break the Spirit
by on
Break the Spirit
by on

Break the Spirit

Hex, Last one turn, 18"{b}36"
The target suffers a -1 modifier to hit, and
treats all Terrain (including Open Terrain)
as Dangerous Terrain (2).
The rats swarmed us, they were everywhere,
spoiling our shots and tripping any who
strayed too far. Then, just like that, they were
gone in the blink of an eye.

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