Bright Mouse
Hexproof
Defender
On your upkeep, you may put a brightness counter on Bright
Mouse.
Whenever Bright Mouse has 4 brightness counters on it, remove all
counters from Bright Mouse. It gains +2/+2. Bright Mouse loses
defender and hexproof untill end of turn
"The smallest of creatures on the island are usualy the most
intriguing."
-Reganthor the exploror
Card Comments