Brighthold Gatekeeper
Vigilance
{r/w}{r/w}: Brighthold Gatekeeper gets +0/+2 until end of turn. It
may block an additional creature during the next combat phase.
The gates of Brighthold, Morodin's capital are guarded by only
the best guards in the kingdom to stop invaders getting in the city
and henceforth making matters much more difficult.
Card Comments