Bushling Jumper
Molt {1}{g}{u} ({1}{g}{u}: "At the beginning of your
next upkeep, put 2 +1/+1 counters on Bushling
Jumper. Until your next upkeep, this creature gains
"Whenever Bushling Jumper is dealt damage,
sacrifice it." Molt once per turn. Molt only
anytime you could cast a sorcery.)
Whenever one or more +1/+1 counters are put on
Bushling Jumper, it gains one of the following
abilities counters: hexproof, flying, or trample.
Survival of the flittest.
Card Comments