Call for Adventure
by on
Call for Adventure
by on

Call for Adventure

Look at the top five cards of your library.
You may reveal a creature or basic land card
from among them and put it into your hand.
Put the rest on the bottom of your library in
a random order.
Venture into the dungeon. (Enter the first
room or advance to the next room.)

Love this card?

Support ComradeFuzzy's creations
with a gift of Premium Membership!

Gift

Card Comments