Call of the Seyerwood
Enchanted creature becomes a Druid in addition
to it's normal creature types and gains +1/+2,
Reach, and Protection from Red.
Enchanted creature gains "Landfall: you may
pay {g/u}, if you do draw a card for each Spring
you control and gain 1 life."
Only the most devout of the People becomes a Seyer
Shaman, a servant of the Great Father Tree, the
People and the SkystoneRealms themselves.
Card Comments