Callum, The Great Khan
Soldiers you control get 0/+1 and Rogues
you control get +1/0 if a spider is in your
opponents control Callum, The Great Khan
gets -3/-3.
{2}{w/b} Exile the top card of your deck then pick
and gain one of the exiled cards keywords for
one turn or if none this card gains +1/+1 at the
cost of your opponent drawing one card if they
pay 3 life.
If it is not a creature card all cards under your
control get -1/-1 and the card is played.
Card Comments