Calm mind
by on
Calm mind
by on

Calm mind

Creatures can't attack or block, and players can't cast spells that deal damage.
When a creature with power four or greater enters the battlefield, exile Calm Mind and put two time counters on it. Treat it as if it were suspended.
When Calm Mind enters the battlefield from exile, each player sacrifices all creatures, artifacts, and enchantments.

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