Candle Conjurers JRod and Mak
{t}DnD Family: Roll a D20. On a 20, summon a 10/10 Kyler
token. On 19 through 15, summon
two 5/5 Doggo tokens. On 14 through 10,
summon four 1/1 kitty tokens. On a 9 through
2, sell candles you've conjured and gain {2}{g}.
On a 1, your car breaks down, lose a turn.
JRod and Mak supposedly practice their
candle conjuring at Cassell Castle.
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