Capital Wasteland
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Capital Wasteland
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Capital Wasteland

Location (Only one location may be on the field at a time. If a new location card is cast, sacrifice this one, and all players sacrifice 3 creatures.)
At the beginning of each player's upkeep, give one creature +0/+3 until end of turn.
Ghouls get +2/+2
Mutants get +1/+1

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