Captain James Serevin
by Anonymous Pixie on Oct 06, 2018
by Anonymous Pixie on Oct 06, 2018
Captain James Serevin
+3: Target creature gains charge and vigilance, until end of
turn.
-5: Creatures you control gain charge and haste until end of turn,
untap them.
-13: captain James Serevin deals six damage to each opponent and
four damage to each creature you don't control.
Card Comments