Captain Majali
+1: Scry 1, then exile the top card of your library. You may play
that card this turn.
-1: Target creature gets -2/-2 until end of turn. If it would die
this turn, exile it instead.
-6: Search your library for three cards and exile them, then
shuffle your library. You get an emblem: You may play any card in
exile.
Card Comments