Card Throw
You conjure and then throw a magical card with a random effect. Make a ranged spell attack against the target. On a hit, a target is hit by a card of one of six colors for 1d4. Each color has a unique damage type. For each target, roll a d6 to determine which color card effects it.
Cantrip Upgrade—The spell creates more than one card when you reach higher levels: two cards at 5th level, three cards at 11th level, and four cards at 17th level. You can direct the cards at the same target or a


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