Case of the Strange Carcass
by on
Case of the Strange Carcass
by on

Case of the Strange Carcass

If Case of the Strange Carcass would be put into a graveyard, exile it instead.

When Case of the Strange Carcass enters, Venture into Sewers of Mulmaster.
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To solve {line}You've completed Sewers of Mulmaster.
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Solved {line}Create two Treasure tokens. Clerics, Rogues, Warriors, and/or Wizards you control gain r

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