Caspar, the Heretic
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Caspar, the Heretic
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Caspar, the Heretic

+2: Mill five cards. You may exile a creature card from your graveyard. If you do, create a 1/1 black spider creature token.
-3: Delirium - Target creature gets -X/-X until end of turn, where X is the number of card types among cards in your graveyard.
-9: You may reveal a demon or devil card you own from outside the game and put it onto the battlefield.

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