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Castle
Castle enters the battlefield with 3 barricade counters, 2 barbed wire counters, 5 shotgun counters and 5 pistol counters. Remove 1 barricade counter {g}{g}{3}: Target creature gains indestructible. Remove 1 barbed wire counter {g}{2}: Target creature can't attack or block. Remove 1 shotgun counter {g}{3}: Deal 3 damage to target creature. Remove 1 pistol counter {g}{3}: Deal 2 damage to any target


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