Castle Crashers
Starting with you, when you cast Castle Crashers, each player may
choose red, blue, green, or orange. Then each player puts a 2/2
knight onto the battlefield that is the color that they chose.
Players can't choose a color already chosen.
Red knights have first strike
blue knights have {t}:tap target creature.
Green knights have whither
Orange knights have {r}:+1/+0 until end of turn.
Card Comments