Castle Heterodyne
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Castle Heterodyne
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Castle Heterodyne

Castle Heterodyne comes into play tapped.
{t}:Gain {3}, spend this manna only on Artifacts or the activted abilities of Sparks.
Jaggertroth : If you do not control a Heterodyne at the end of each turn sacrifice a creature. If you don't, Castle Heterodyne deals 4 damage to you.

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