Catapult
by on
Catapult
by on

Catapult

Choose one object weighing 1 to 5 pounds within
range that isn’t being worn or carried. The
object flies in a straight line up to 90 feet in a direction you choose before falling to the ground.
If the object would strike a creature, that creature
must make a Dexterity saving throw. On a failed
save, the object strikes the target and stops
moving. When the object strikes something, the
object and what it strikes each take 3d8
bludgeoning damage.

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