Cegorach's Gest
Until the end of the Turning Point, each time a friendly
VOID-DANCER TROUPE operative
fights in combat, once in the Resolve Successful
Hits step of that combat, when your opponent
strikes with a normal hit, you can roll one D6.
If the result is equal to or less than the Weapon
Skill characteristic of the enemy operative's
selected melee weapon, treat that strike as a
parry instead (the Brutal special rule has no
effect for that parry).
Card Comments