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Cell, Perfect
+2: Put two 2/2 green Cell Junior creature tokens with flying onto the battlefield.
0: Until end of turn, Cell, Perfect becomes a 6/6 Mutant Warrior creature with flying, and indestructible that's still a planeswalker.
-9: Each player chooses one creature they control, and sacrifices the rest. Draw a card for each creature sacrificed this way.


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