Cerberus, Gate Guardian
+2: Spirit Howl. Spirits in a 10 foot radius centered around
Cerberus are released from bonds and return to the Gates of the
Afterlife.
-1: Pack of the Gate Guardian. Pact Bound of Cerberus in a 120 ft
radius gain resistance to necrotic damage and advantage against
necromancy spells.
-3: Banishment. Every Undead, Necromancer and nemeses Pact Bound
has to roll a Wis Save, suffering 1 attack by Cerberus.Fail =
Attack with advantage.
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