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Chainbreaker Devils
Flying, menace, trample
Chainbreaker Devils enters the battlefield with
three +1/+1 counters on it.
Whenever Chainbreaker Devils would take
damage, prevent that damage and remove a
+1/+1 counter from Chainbreaker Devils instead,
then choose one of its abilities. It loses that
ability. (this effect does not end at end of turn)


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