Chained Sphinx
by on
Chained Sphinx
by on

Chained Sphinx

Defender, Flying.
Chained Sphinx must attack each turn if able.
Villainous: Chained Sphinx loses Defender until
end of your turn. (When an opponent targets a
creature you control, trigger one Villainous ability
among the permanents you control.)
"Chained, they soon are consumed by rage, it may
take years for their wits to recover."

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