Chameleon Boy
by on
Chameleon Boy
by on

Chameleon Boy

Flying.
If damage would be dealt to Chameleon Boy, prevent that damage. Put a -1/-1 counter on Chameleon Boy for each 1 damage prevented this way.
As long as it's your turn, Chameleon Boy gets +2/+0.
As long as it's not your turn, Chameleon Boy gets +0/+2.

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