Champers, Chunky Hunk
-1: Eat a treat, Gain 3 life, then add X Mana of any one color to
your Mana pool where X is equal to the number of loyalty counters
on Champers.
-1: Double the number of loyalty counters on Champers, Lose 2 life.
Then put two +1/+1 counters on target creature an opponent
controls.
-20: Gain 30 life, if you have 50 or more life you win the game, if
you don't shuffle Champers back into it's owners library. Scry 5
then Eat a treat.
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