Champion's Charge
•While 2 Handing a Melee Weapon CHARGE up
to 2 spaces to unleash a HEAVY ATTACK on
Target Opponent. This Ability deals 2x Damage to
Stability.
COMMIT: Pay an additional {3}, unleash another
HEAVY ATTACK Damaging all Players in the
spaces adjacent to you. If an Opponent was dealt
Damage by the first Attack they may not respond
to this second Attack.
•You have and ignore Inertia during this Ability.
Card Comments