Channel Divinity: Turn Undead
Each undead that can see or hear you within 30
feet of you must make a Wisdom saving throw.
If the creature fails its saving throw, it is turned
for 1 minute or until it takes any damage.
A turned creature must spend its turns trying to
move as far away from you as it can, and it can't
willingly move to a space within 30 feet of you.
It also can't take reactions. For its action, it can
use only the Dash action or try to escape from an
effect that prevents it from moving. If there's
nowh
Card Comments