Charger's Polearm
+2 on attack rolls made with this weapon.
1d10+2 Slashing Damage.
You may use your bonus action to Dash.
If you move 15ft towards a target before attacking,
the target makes a DC17 Strength save. On a fail,
target takes 2D12 Piercing damage and is
knocked prone. On success, half damage and is
not knocked prone. Can be used once per turn.
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