Charizard, Winged Inferno
Flying, first strike, haste When Charizard, Winged Inferno enters, it deals damage equal to its power to up to one target creature an opponent controls. Fly - {2}{W}, {T}: Exile Charizard. Return it to the battlefield under its owner’s control at the beginning of the next end step. Dragon Claw - {2}{G}, {T}: Put a +1/+1 counter on Charizard. Then, it fights target creature an opponent controls. Brick Break - {R}{G}{W}, {T}: Destroy target artifact or enchantment an opponent controls. Flamethrower - {X}{R}: Charizard gains +X/+0 until end of turn. Activate only as a sorcery.{flavor}Few trainers have battled against a Charizard and won. To win, you have to be willing to battle it in the first place.


Card Comments 0
No comments yet. Be the first to comment!