Charm Person
Action: 1 / Target: 1 / Range: 30 ft
Save: Wis / Mats: V,S / Duration: 1 Hr
Target makes a saving throw with advantage, if in combat. Charm end
when harmed by you or your companions. The charmed creature regards
you
as an acquaintance. When the spell ends the
creature knows it was under a spell.
Spell slots: Add another target for each slot above one.
Each must be 30 feet from each other.
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