Charm Person
by on
Charm Person
by on

Charm Person

Components: Verbal, Somatic
Range:30ft
Target humanoid must make a Wisdom saving
throw, and does so with advantage if you or your
allies are fighting it. If it fails the creature is
charmed for 1hr or until you or your allies do
anything harmful to it. The creature regards you
as a friendly acquaintance, and knows it was
charmed by you when the spell ends.

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