Chill Touch
Make a ranged spell attack to assail the target with
the chill of the grave. On a hit, the target takes
1d8 necrotic damage, and cant regain hit points
until the start of your next turn. If you hit an
undead target, it has disadvantage on attack rolls against you
until the end of your next turn.
Damage increases @ 5th level (2d8), 11th level
(3d8), & 17th level (4d8)
Casting Time: 1 action Range: 120 ft.
Components: V, S Duration: 1 Round
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