Chill Touch
Range: 120ft
Duration: 1 Round
—
Make a ranged spell attack, the target takes
1d8 necrotic damage and it can't regain hit
points until the start of your next turn.
Undead targets gain disadvantage on attack
rolls against you. Spell damage increases
by 1d8 at the 5th, 11th, and 17th level.
Card Comments