Chill Touch
Casting Time: 1 action Range: 120 feet
Components: V S Duration: 1 round
Make a ranged spell attack. On a hit, the target
takes 1d8 necrotic damage, and it cant regain hit
points until the start of your next turn. If you hit
an undead target, it also has disadvantage on
attack rolls against you until the end of your next
turn. This spell’s damage increases by 1d8 when you reach 5th level
(2d8), 11th level (3d8), and 17th
level (4d8).
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