Chill touch
Range: 120 feet
Duration: 1 round
Make a ranged spell attack against a creature. On a hit, the target
takes 1d8 necrotic damage, and it can’t regain hit points until the
start of your next turn. Until then, the hand clings to the target.
If you hit an undead target, it also has disadvantage on attack
rolls against you until the end of your next turn.
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