Chill Touch
by on
Chill Touch
by on

Chill Touch

Components V, S
Each touch channels negative energy that deals
1d6 points of damage. The touched creature also
takes 1 point of Strength damage unless it makes
a successful Fortitude saving throw.
An undead creature you touch takes no damage
of either sort, but it must make a successful Will
saving throw or flee as if panicked for
1d4 rounds + 1 round per caster level.

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