Chill Touch
Components: Verbal, Somatic
Range: 120ft
Make a ranged spell attack, on a hit the
target takes 1d8 necrotic damage and can't regain hit points until
your next turn. If you
hit an undead, it also has disadvantage on attack rolls against you
until the end of your next turn. The damage increases by 1d8 at
5th, 11th, and 17th level.
Card Comments