Chill Touch
Casting Time: 1 action Range: 120 feet
Components: V, S Duration: 1 round
You create a ghostly, skeletal hand in the space of
a creature within range. Ranged spell attack against it. Target
takes 1d8 necrotic dmg and
can't regain HP until the start of your next turn. Until then the
hand clings to it.
If target is undead it has disadvantage on attack rolls against you
until the end of your next turn.
The dmg increases by 1d8 at 5th level(2d8), 11th leve
Card Comments